I try to hum Christmas music as much as I can and I put on Christmas music to get into the spirit, but all of these efforts don't seem to pay off a lot. I decorate my house (and a growing number of people seem to start doing so as well) and put a Christmassy background on my smartphone. Since 2018, shopping malls have been decorated for Christmas but other than that there's nothing to remind you of Christmas and I tend to completely forget that it's December. First of all I live in a country where it doesn't even snow in December and it's a Muslim country where celebrating Christmas publicly is kind of taboo. I've been trying to get into a Christmas spirit during December for many years now but I don't feel like I really ever succeeded. Somewhat off-topic, but I do have a yearly movie-watching tradition: A Charlie Brown Christmas + Rudolph the Red-Nosed Reindeer! Animation/stop-motion and Christmas-themed? Sign me up. Too bad my GameCube's clock battery ran out and needs opening up to even replace it - at least my old, yellowing Wii has backwards compatibility! New Leaf was my first game in the series, and I have lots of good memories with it, but Population: Growing! is where it's at. Can't go wrong with the series I love the never heard of this game, but it looks like it makes for a fun play-through every ^o^ My favourite Animal Crossing is also the one on the GameCube! Before I bought my lovely second-hand GC, I used to emulate the original, and it slowly became my preferred title. maybe a marathon involving all the snow-themed world and levels in the Mario games I own. I've never had a video game that I play around Christmas before (or, at least, a Christmas-themed one), this sounds like such a good idea! If I'm thinking about it now. I've definitely gotten my money's worth out of it, since the cassette-tape originally retailed for only a few pounds!ĭoes anyone else know this game? Or, failing that, does anyone else have a favourite Christmas-themed title that they keep going back to year after year? It's a hideously-difficult game once you complete the first stage, and it's got some elements of misdesign, such as some stages allowing you to travel past background scenery but other stages causing you to lose a life instantly for doing the exact same thing, but it's so fun and cheery that I still own the game and I've kept going back to it for decades, now, and will continue to do so. (I specify which version because it was released on several systems, and some versions are literally a completely different game - for example, the Commodore Amiga incarnation is a platformer, rather than a side-scrolling shooter.) I'm showing my age here, since this game is 30 years old now and playing it is an old Christmas tradition of mine! This is the Commodore 64 version of Zeppelin Games Ltd.'s 1990 release, Santa's Xmas Caper. The video that I found has a long intro so as to showcase the title-screen music. Here's a simple script to put in the player so one can advance to the next level without scrolling or anything fancy.(Actual gameplay starts at about 4:18. This is a very simple way of creating the backdrop levels and title screen. However, this requires each backdrop to be named. If it is needed, they can add a large readout variable that has this script somewhere in the project: Be sure to keep the platform color consistent in Platformers, as well as anything that may cause the player to lose a life. If one does not have a "play again" button, this script is not necessary Show // This script is in case of a "Play Again" button at the end of the game. Switch costume to (costume1 v) // The original costume Switch costume to (costume2 v) //A different colored costume One will need three broadcasts for this screen: Title screens usually consist of one backdrop (the title and design) and a sprite (the "start" button). Sensing blocks can be added to the sprite as Wall Sensors in order for the sprite to complete missions. These are mostly made up of backdrops drawn by the creator. Many games have title screens, as well as levels in RPGs.
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