A loyalty mission alone is simply not enough to sell the characters to us.Īlso, while Kasumi has a few cool abilities, she's not particularly useful when it comes to a fight.īioWare needs to do a better job of developing these characters early and give us the opportunity to communicate with them more beyond their loyalty and recruitment missions. Instead, you can listen to them repeating the same few lines to you, none of which elaborate on their character.Īnother problem is that all the other crew members had a recruitment mission and a loyalty mission. Just like Zhaeed, you only really get to know them in their loyalty mission and once aboard the Normandy you cannot have an interactive conversation with them. Unfortunately the new character, much like the other DLC character Zhaeed, seems cool in concept but she's not fleshed out enough.Ī lot of this is due to the lack of conversation. The lighting and backdrop from the balcony of the party is especially wonderful and all has that sci-fi charm the series does so well. It's another reminder of just how gorgeous Mass Effect 2 can be. The setting is great and you'll see right away that the artists had fun making it special. In part, the issue is that BioWare has focused on an "A to B before C" mission design instead of really playing with the "suave spy" premise and the correct corresponding non-linear gameplay. It seems to me that BioWare have failed to fully realise the "Agent 007" vibe they're clearly aiming for. Instead of going around guns blazing (which you will get to in the latter half of the mission) you start off as a party guest. You'll need to steal something of great value from a wealthy criminal as he is throwing a fancy party. It's an enjoyable mission that will take you perhaps an hour to complete. The DLC introduces you to a new crew member, Kasumi - one of the galaxy's most notorious thieves - and just like the other crew members, she has a loyalty mission that you'll need to complete. Short answer: While nothing special, it adds a new and fun, if brief, loyalty mission to the experience. After the explosion, she will also not reveal herself or join the war effort.A screenshot from Mass Effect 2: Kasumi's Stolen Memory.īioWare's galaxy-sprawling adventure Mass Effect 2 is easily one of the year's early competitors for Game Of The Year, so it's natural that people are going to wonder how good its first pay-for downloadable content will be. If Kasumi was not loyal, she will not discuss the contents of the greybox (she doesn't know them), instead complaining that Shepard refused to help her six months ago, and claiming that she still has personal business to conclude. Furthermore, she will reveal herself after the console's explosion, describing it as a perfect way to fake her death and escape Bau's pursuit, and agree to lend her assistance to the Crucible project. That was why Keiji warned that the Alliance could be thrown into war if the secret got out. It was carried out on batarians who had come across Reaper technology. If Shepard secured Kasumi's loyalty during the previous game, she will admit that Bau's Alliance black ops raid is the dangerous secret that was hidden within Keiji's greybox. What she means by joining to help you is that she will help with your War Assets with the Crucible project. Kasumi is not a playable squadmate in this game.
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